Updated re-releases such as Ultimate Mortal Kombat 3 and Mortal Kombat Trilogy restored missing characters and further enhanced its gaming features. Two years later, a third installment continued on these innovations while keeping gory, macabre features that defined its predecessors. The year following the first game, Mortal Kombat II was released, introducing more characters, improving the gameplay, and expanding on the lore. This also began the series’ custom of replacing Cs with Ks. The title came to be when game and pinball designer Steven Ritchie, who was also the original voice of Shao Khan, suggested it upon seeing the word “Kombat” on the drawing board. Asian martial arts cinema also influenced the story, characters, settings, and general aesthetics of the franchise. Originally, Ed Boon and John Tobias wanted to make a video game starring Jean-Claude Van Damme, but it was retooled into a science fantasy fighting game. In the beginning, Midway Games tasked Boon and Tobias to design a fighting game to compete with Capcom’s Street Fighter II: The World Warrior. RELATED: MORTAL KOMBAT 2: SEQUEL GIVEN THE GREENLIGHT WITH MOON KNIGHT WRITER TO PEN THE SCRIPT Several countries censored or banned this eponymous gaming franchise because of its violent nature. The series’ graphic violence partly contributed to the creation of the Entertainment Software Rating Board (ESRB) two years after the first installment. One of the series’ most iconic features is Fatality, a finishing move where the winning character kills their opponent in a bloody, gruesome display. Mortal Kombat is a series of fighting games originally developed by Midway Games (now Netherrealm Studios) back in 1992. Among several future projects for Netherrealm Studios, Mortal Kombat creator Ed Boon expressed his desire to remaster the original trilogy.
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